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Black Jacket Studios is a Portland based independent game house dedicated to creating focused, polished action games.


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If you'd like to get in touch with the team at Black Jacket Studios, please see below for our contact details.

  • Address:

    107 SE Washington
    #246 Portland, OR. 97232

  • Email:


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Brian has been a game programmer for over two decades. He started at Digital Anvil working with Star Citizen's Chris Roberts. He has also worked on the landmark title, Tribes 2, at Dynamix and was a lead engineer on one of the first publicly available game engines, Torque 3D. Brian oversaw all programming on Metal Drift as well as being co-designer.


Weston began working on commercial games at the tender age of 18. He's been a gamer and artist for as long as he can remember. Now he manages a small army of amazingly creative people. After over a decade in the industry, he's excited to be able to apply his talents to a small Indie project.